Table of contents
1.
Introduction
2.
C++ Interview Questions For Freshers
2.1.
1. What are class and objects in C++?
2.2.
2. What is STL in C++?
2.3.
3. What are destructors in C++?
2.4.
4. What are the different data types present in C++?
2.5.
5. What is the difference between C and C++?
2.6.
6. What is the difference between equal to (==) and assignment operator (=)?
2.7.
7. Why do we use static member variables?
2.8.
8. What is the use of a namespace in C++?
2.9.
9. What is operator overloading in C++?
2.10.
10. What is the difference between reference and pointer in C++?
2.11.
11. What is the difference between call by value and call by reference?
2.12.
12. What do you know about friend class and friend function?
2.13.
Example of a Friend Function Accessing Private Members of Multiple Classes
2.14.
13. Define Virtual function in C++?
2.15.
14. What is the OOPS concept in C++, and why do we need it?
2.16.
15. How does the class accomplish data hiding in c++?
3.
C++ Advanced Interview Questions For Experienced
3.1.
16. What is inheritance in C++?
3.2.
17. Why do we use constructors in C++?
3.3.
18. What is meant by copy constructor in C++?
3.4.
19. What is Encapsulation, and how can it be achieved in C++?
3.5.
20. What are virtual destructors?
3.6.
21. What is an inline function in C++?
3.7.
22. What does a segmentation fault denote in C++?
3.8.
23. How can we access private members of a class in C++?
3.9.
24. What is the difference between global and local variables?
3.10.
25. What is the difference between structure and class in C++?
3.11.
26. What is an overflow error in C++?
3.12.
27. What do you mean by multiple inheritance? What problems can arise with it?
3.13.
28. What exactly is multi-threading in C++?
3.14.
29. What is the difference between virtual functions and pure virtual functions?
3.15.
30. How is memory allocated and deallocated in C++?
3.16.
31. Explain Dangling pointers and memory Leaks?
4.
Frequently Asked Questions
4.1.
How do I prepare for a C++ interview?
4.2.
What is C++ programming interview questions?
4.3.
What should I study for C++ interview?
4.4.
What are the basic C++ rules?
5.
Conclusion
Last Updated: Mar 31, 2025
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C++ Interview Questions and Answers(2025)

Author Vikash Kumar
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Introduction

C++ is one of the most widely used programming languages around the globe.  C++ provides programmers with extensive control over system resources and memory. It is also an object-oriented programming language, which gives programs a clear structure and enables code to be reused, lowering development costs.

 C++ Interview Questions and Answers(2025)

C++ was created as an extension to C language, and the two languages have almost similar syntax. The major difference between C and C++ is that C++ supports classes and objects, whereas C does not. 

C++ is widely used in game development and servers and here are some of the real-world applications of C++ are as follows;

  • GUI based applications
  • Banking applications
  • Distributed systems
  • Database software
  • Operating systems

In this blog, we will discuss some most-asked C++ interview questions. This will help you brush up on your concepts of C++ and prepare for your interviews.

C++ Interview Questions For Freshers

Here, we are going to discuss the top C++ interview questions.

1. What are class and objects in C++?

Ans. A class is a blueprint that defines the structure and behavior of objects. An instance of a class is called an object. Since a class is a user-defined data type, an object can be referred to as a variable of that data type. 

While objects are instances of classes that hold particular data and can perform operations specified by the class, classes define the structure and behavior of objects. 

2. What is STL in C++?

Ans. The STL in C++ is a powerful set of C++ template classes that provide general-purpose programming data and functions like vectors, lists, queues, and stacks. The STL is highly parameterized in its constituent parts.

STL is made up of three well-structured components, i.e., Algorithms, Containers, and Iterators.

3. What are destructors in C++?

Ans. A destructor is a member function of the class invoked when an object of that class goes out of scope or when the delete expression is used on a pointer to the object of that class. A destructor has the same name as their class name, but it is preceded by a tilde (~). Destructors in C++ cannot return any value or accept any parameters.

class Coding {
public:
  // Constructor for class Ninja
  Ninja();
  // Destructor for class Ninja
  ~Ninja();
};
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4. What are the different data types present in C++?

Ans.  Different Data Types in C++

Data types in C++ define the type of data a variable can store. They are essential in programming as they determine memory usage and the operations that can be performed on data. C++ provides four main categories of data types to handle different kinds of data effectively.

1. Primitive Data Types

Primitive data types are built-in types that can store fundamental values directly. These include:

  • Integer (int): Stores whole numbers, e.g., int x = 10;
     
  • Floating-point (float, double): Stores decimal numbers, e.g., float pi = 3.14;
     
  • Character (char): Stores single characters, e.g., char letter = 'A';
     
  • Boolean (bool): Stores true or false values, e.g., bool isAvailable = true;

2. Derived Data Types

Derived data types are created using primitive data types and help in managing complex data structures. These include:

  • Arrays: A collection of elements of the same data type, e.g., int numbers[5] = {1, 2, 3, 4, 5};
     
  • Pointers: Stores memory addresses, e.g., int* ptr = &x;
     
  • References: Acts as an alias for another variable, e.g., int &ref = x;
     
  • Function Pointers: Stores addresses of functions for dynamic function calls.

3. User-defined Data Types

These are structured data types created by programmers to represent real-world entities. Examples include:

  • Structures (struct): Groups multiple variables, e.g.,
struct Student {
    string name;
    int age;
};
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  • Classes (class): Used in Object-Oriented Programming to define objects, e.g.,
class Car {
    public:
        string brand;
        int year;
};
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  • Enumerations (enum): Defines a set of named integer constants, e.g., enum Color {Red, Green, Blue};

4. Abstract Data Types

Abstract data types provide a higher level of abstraction and include:

  • Stacks, Queues, Linked Lists: Implemented using classes and structures.
     
  • Templates: Allow generic programming to handle different data types.

Importance of Data Types in C++

  • Memory Management: Helps optimize memory usage by allocating appropriate space.
     
  • Data Integrity: Prevents errors by restricting variables to specific types.
     
  • Performance Optimization: Ensures efficient execution of operations based on data type constraints.
     

Understanding and using the right data type is essential for writing efficient and error-free C++ programs.

5. What is the difference between C and C++?

Ans. C and C++ are both powerful programming languages, but they differ in various aspects, such as programming paradigms, memory management, and features. The table below highlights the key differences between them:

FeatureCC++
Programming ParadigmProcedural programming language.Supports both procedural and object-oriented programming.
Memory ManagementUses malloc() and free() for memory allocation and deallocation.Uses new and delete operators for dynamic memory management.
Data SecurityLess secure due to the absence of encapsulation.Provides encapsulation using classes and access specifiers (private, protected, public).
ReferencesSupports only pointers.Supports both pointers and references.
Function OverloadingNot supported.Supported, allowing multiple functions with the same name but different parameters.
Exception HandlingNo built-in exception handling.Supports exception handling using try, catch, and throw.
Standard Input/OutputUses printf() and scanf() functions.Uses cin and cout (part of the <iostream> library).

C is best suited for system-level programming, while C++ is widely used in application development due to its object-oriented features.

6. What is the difference between equal to (==) and assignment operator (=)?

Ans. 

OperatorDescriptionExampleOutput
Equal To (==)Compares two values and returns true if they are equal; otherwise, returns false.5 == 5true
Assignment (=)Assigns the value on the right side to the variable on the left.x = 10;x now holds 10
Return TypeReturns a boolean value (true or false).bool result = (4 == 4);result = true
UsageUsed in conditions (e.g., if statements) for comparison.if (a == b) { ... }Executes block if a equals b.
FunctionalityDoes not modify values; only checks equality.int x = 5, y = 10; bool res = (x == y);res = false

The == operator is mainly used for comparison, while the = operator is used for assigning values.

7. Why do we use static member variables?

Ans. 

  • Shared Across All Objects: A static member variable is shared by all instances of a class, allowing data to be transferred among them. This is useful for storing common information like counters or flags.
     
  • Memory Efficiency: Static variables are allocated only once, regardless of the number of objects created, which helps save memory, especially when dealing with large variables.

8. What is the use of a namespace in C++?

Ans. Namespace in C++ is used to group codes logically and to avoid name collisions that can occur when our code contains multiple libraries. At namespace scope, all identifiers are accessible to one another without qualification.

9. What is operator overloading in C++?

Ans. Most of the C++ operators can be redefined or are overloaded using operator overloading. It means operators can be provided with different meanings for a data type as per the user's choice. This functionality is known as operator overloading. 

10. What is the difference between reference and pointer in C++?

Ans.

ReferencePointer
A reference is an alias for a variable that already exists. A pointer is a variable that holds the memory address of another variable.
The reference variable shares the same memory address as the existing variable.Pointer has its own memory address.
It is necessary to initialize it with a value during declaration.Pointer variable can be declared without initializing.
It cannot be assigned a null value.It can be assigned null value.

11. What is the difference between call by value and call by reference?

Ans. 

FeatureCall by ValueCall by Reference
DefinitionA copy of the actual parameter is passed to the function.The address of the actual parameter is passed to the function.
Memory AllocationNew memory is allocated for copied values.No new memory is allocated; the function uses the same memory.
Effect on Original DataChanges in the function do not affect the original variable.Changes in the function directly modify the original variable.
SecuritySafer as original data remains unchanged.Less secure as modifications affect original data.
UsageUsed when changes to actual data are not needed.Used when modifications to the original data are required.

Call by value is preferred when the function should not modify the original variable, whereas call by reference is used when changes need to reflect outside the function.

12. What do you know about friend class and friend function?

Ans. Friend Class: A friend class can access private and protected members of another class. It is declared using the friend keyword inside the target class.

Friend Function: A friend function can access private and protected members of a class without being a member itself. It is declared using the friend keyword.

Example of a Friend Function Accessing Private Members of Multiple Classes

#include <iostream>
using namespace std;

class ClassB; // Forward declaration

class ClassA {
private:
    int numA;
public:
    ClassA(int a) : numA(a) {}
    friend void showData(ClassA, ClassB); // Friend function declaration
};

class ClassB {
private:
    int numB;
public:
    ClassB(int b) : numB(b) {}
    friend void showData(ClassA, ClassB); // Friend function declaration
};

// Friend function definition
void showData(ClassA objA, ClassB objB) {
    cout << "ClassA numA: " << objA.numA << endl;
    cout << "ClassB numB: " << objB.numB << endl;
}

int main() {
    ClassA a(10);
    ClassB b(20);
    showData(a, b); // Calling the friend function
    return 0;
}
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Explanation:

  • Forward Declaration: ClassB is forward-declared to be used in ClassA.
     
  • Friend Function Declaration: The function showData is declared as a friend in both ClassA and ClassB to access private members.
     
  • Friend Function Definition: It accepts objects of both classes and prints their private data.
     
  • Main Function: Objects of ClassA and ClassB are created, and showData is called to access their private members.

13. Define Virtual function in C++?

Ans. A virtual function in C++ is a member function of a base class that we want to redefine in derived classes to achieve polymorphism. We can declare a virtual function in the base class using the virtual keyword in front of the function.

14. What is the OOPS concept in C++, and why do we need it?

Ans. Object Oriented Programming (OOP) is a programming paradigm that includes many principles such as inheritance, encapsulation, polymorphism, and so on. In earlier programming languages, such as C, we used procedural-oriented programming. This approach was not effective because it had some limitations, such as code that could not be reused in the program. So OOPS provides us with functionalities like code usability and data hiding.

15. How does the class accomplish data hiding in c++?

Ans. In C++, the class can divide data members and functions using three access specifiers: private, protected, and public. Here, private and protected members are hidden from the outside world and thus enable data hiding so that only relevant information is exposed to the user. 

C++ Advanced Interview Questions For Experienced

16. What is inheritance in C++?

Ans. Inheritance is a method for reusing and extending preexisting classes without changing them, producing hierarchical relationships. The preexisting class is called the base class or parent class, and the new class which inherits the properties of the base class is called the derived class.

17. Why do we use constructors in C++?

Ans. In C++, constructors are special member functions with the same name as their class. It can be used to initialize values to an object's data members. Whenever any instance of a class is created, it is automatically executed.

18. What is meant by copy constructor in C++?

Ans. A copy constructor in C++ is a unique constructor used to duplicate an existing object of the same class. It is called whenever an object is supplied a value, returned as a value from a function, or initialized as a duplicate of another object. To ensure that the values of the two objects are identical, the copy constructor usually conducts a member-wise copy of the data members of the source object to the newly formed object.

19. What is Encapsulation, and how can it be achieved in C++?

Ans. Encapsulation is the process of combining data members and member functions and bundling them inside a single class to hide sensitive data from end users. It helps to prevent direct data access. Encapsulation can be achieved by making all the data members and functions private. And making getter and setter functions to access it.

20. What are virtual destructors?

Ans. In C++, the parent class uses a virtual destructor to enable the destruction of the object from the derived class as well. Before the constructor, a virtual destructor is declared using the tilde (~) operator and the virtual keyword.

21. What is an inline function in C++?

Ans. We can declare a function as inline in C++. Here the function is copied to the address of the function call at compile time. This may help the program execute faster.

22. What does a segmentation fault denote in C++?

Ans. A segmentation fault happens when your program tries to access memory that it is not allowed to access. In other words, when your program attempts to access memory that is beyond the limits set by the operating system.

23. How can we access private members of a class in C++?

Ans. Private members of the class cannot be accessed by any object or method outside of the class. Only functions within the class or friend functions have access to them. But outside of the class, pointers can be used to access private data members.

24. What is the difference between global and local variables?

Ans. Global variables, such as a session id, are helpful for data that is generally constant or that must be used by several functions in the code. On the other hand, a local variable has a restricted scope. It exists only within the block in which it was declared. When the block ends, the variable is destroyed, and its values are lost.

25. What is the difference between structure and class in C++?

Ans. 

StructureClass
Data members of a structure are public by defaultBy default, data members of a class are private 
Structures don't have the data-hiding capabilityClasses have the data-hiding capability

Structures can only contain data members.

Note: In recent versions, we can include data functions as well.

Classes can contain data members as well as functions
Structures are stored at the stackFor classes, memory is allocated on the heap

26. What is an overflow error in C++?

Ans. An overflow error happens when a code is given a number, value, or variable that it cannot handle. Working with integers or even other numerals is a frequent programming error.

27. What do you mean by multiple inheritance? What problems can arise with it?

Ans. When a child class inherits properties and functionalities from more than one parent class, this type of inheritance is called multiple inheritance.
When a function with the same name is present in more than one parent class, and the child class invokes that function. Here, the compiler gets confused about which member function to invoke. This problem arises when we use multiple inheritance.

Also see, Four Pillars of OOPS

28. What exactly is multi-threading in C++?

Ans. Multitasking refers to the ability of your computer to run two or more programs at the same moment. Multithreading is a more sophisticated type of multitasking.

A multithreaded program consists of two or more components that can operate concurrently. A thread is one of the program's components, and each thread specifies its own execution path.

29. What is the difference between virtual functions and pure virtual functions?

Ans. Virtual functions and pure virtual functions are fundamental concepts in object-oriented programming, especially in C++. While both are related to achieving polymorphism, they serve different purposes in a class hierarchy. Here's a detailed comparison:

AspectVirtual FunctionPure Virtual Function
DefinitionA function in the base class that can be overridden in derived classes.A function that has no definition in the base class and must be overridden in derived classes.
ImplementationIt has a default implementation in the base class.It has no implementation in the base class (abstract function).
DeclarationDeclared using the keyword virtual.Declared using the keyword virtual followed by = 0 (e.g., virtual void func() = 0;).
PurposeAllows for runtime polymorphism and can have a default behavior.Forces derived classes to implement the function, making the base class abstract.

Virtual functions provide a flexible way to define default behavior in the base class while still allowing the derived class to modify or extend this behavior. Pure virtual functions, on the other hand, establish an interface for derived classes, ensuring that certain methods are implemented by any non-abstract subclass, thus guaranteeing adherence to a specific contract. This difference is critical when designing polymorphic systems, where you might want to enforce certain behavior in derived classes while still allowing flexibility in how it is implemented.

30. How is memory allocated and deallocated in C++?

Ans. Memory is allocated using the new operator in C++, and memory is deallocated using the deletes operator.

Syntax:

int *nums = new int[ 10 ];  // Allocates memory for storing 10 integers
delete [ ] nums;           // Deallocates memory taken by nums

31. Explain Dangling pointers and memory Leaks?

Answer) Pointers pointing to freed memory locations are called Dangling Pointers.

For example: say we have a pointer pointing to a variable x containing a value that is freed later on, but the pointer is still pointing to its memory location, and hence it’s a dangling pointer.

A memory leak occurs when memory locations are not freed, and we cannot refer to the memory location.

Example:

#include<iostream> using namespace std; int main(){ int *ptr = (int*)malloc(sizeof(int)); free(ptr); }

Here, when we make the ‘ptr’ pointer free, it will become a dangling pointer. To avoid it, just set it to NULL.

Frequently Asked Questions

How do I prepare for a C++ interview?

Review fundamental ideas like object-oriented programming, data structures, and algorithms to prepare for a C++ interview. Study sample interview questions, perform coding exercises, and learn about memory management and templates.

What is C++ programming interview questions?

Interview questions for C++ programming test a candidate's understanding of the language's features, data structures, and problem-solving skills. These inquiries could cover topics like pointers, inheritance, templates, and memory management.

What should I study for C++ interview?

Focus on C++ principles, data structures (such as arrays, linked lists), algorithms (such as sorting, searching), object-oriented ideas (such as classes, inheritance), and memory management when preparing for a C++ interview. Use coding challenges to practise problem-solving as well.

What are the basic C++ rules?

The fundamentals of C++ include using the correct syntax, declaring variables before using them, managing memory (preventing memory leaks), comprehending data types, and abiding by scope constraints (for local and global variables). Observe other object-oriented principles like inheritance and encapsulation.

Conclusion

In this article, we discussed the most-asked C++ interview questions. Hope, from these C++ interview questions, you got a clear idea of the types of questions asked in interviews. Review fundamental ideas like object-oriented programming, data structures, and algorithms to get ready for a C++ interview. 

Check out other related articles to learn more: 

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