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Last updated: May 23, 2022

Getting Started with Augmented Reality

AR (Augmented Reality) is a new technology that helps us enhance the already existing real-world experience through computer-generated perceptual information, sometimes across multiple sensory inputs, including visual, auditory, and haptic feedback.

Basic Concepts in AR

To understand and implement AR we need to study the basic concepts that will enhance our understanding of AR. Let's together explore some of the basic concepts of Augmented Reality.
3D Assets and modeling EASY
This blog talks about various 3D modeling technique that is influencing and impacting the AR industry.
Environmental understanding: feature points and surface detection EASY
In this article,we have discussed one of the applications of AR,i.e surface detection and its various features.
Anchors and Trackables
This article will describe the basics of anchors and trackable along with their usage and types as used in the augmented reality industry.
Augmented Images EASY
This article will deeply learn about Augmented Images and how to create an app using ARcore in detail.
Occlusion EASY
In this blog, we will discuss the fundamentals of occlusion and how to solve it. We will see how occlusion works in AR, as well as the workflow and limitations of 3D sensing, then, the application of depth sensing for occlusion. We will also discuss the issues with today's AR devices and whether there is another solution besides depth sensing and potential future scenarios.
Raycasting EASY
This article extensively discusses the concept of Raycasting and its applications.
Lighting and Realism EASY
In this blog, we will learn about lighting and realism of object in 3d software and how to achieve it.
Geo Tracking EASY
In this blog, we will learn about geo tracking and its use in our daily lives.
Meshing (LiDAR) EASY
This article will briefly discuss Meshing(LiDAR).
Trackers EASY
In this blog, we will learn about augmented reality trackers and their uses. We will also learn about the types of tracking used in augmented reality.