Table of contents
1.
Introduction
2.
Need for Improving Compilation Times in Play Framework
2.1.
Improving Compilation Times using Subprojects/modularize
2.2.
Improving Compilation Times by Annotating Return types of Public Methods
2.3.
Improving Compilation Times by the Play Enhancer Plugin
2.4.
Improving Compilation Times by Avoiding Large Cycles Between Source Files
2.5.
Improving Compilation Times by Minimizing Inheritance
3.
Frequently Asked Questions
3.1.
Which server does Play utilize internally?
3.2.
How do you use the sbt console to start a new Play Framework project?
3.3.
How can Play Framework help to enhance performance when dealing with multiple data requests?
4.
Conclusion
Last Updated: Mar 27, 2024
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Improving Compilation Times

Author Ayush Mishra
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Introduction

The play framework is a web application framework for Java and Scala that unifies parts and APIs for modern web development. It is user-friendly for developers, with a "simply click refresh" workflow and built-in testing capabilities. It is an excellent match for the modern web & mobile apps since it is RESTful by default and has useful compilers, JSON, and WebSocket support.

Improving Compilation Times in Play

In this blog, we will discuss methods for Improving Compilation Times in the Play Framework to reduce the bottleneck in the development process. Let’s start going!

Need for Improving Compilation Times in Play Framework

Unlike machines, programmers do not always produce the ideal and accurate answer on the first try. We have a process where we write a program, compile it, test it, and rewrite it since the first attempts were unsuccessful. The method will be slower as a whole if we have to wait for the compilation phase.

The Play framework is one of the most used for production but was slow during compilation, making development difficult and irritating. While compiling the source code, it takes 10 to 15 minutes to compile the code and sometimes loops which never ends.
 

methods to improve compilations times

 

The developer’s team investigated the circumstances and found methods of improving compilation times.

Improving Compilation Times using Subprojects/modularize

Subprojects/modularize improve compilation times by following measures:-

1. It minimizes the sizes of cycles.

2. It enables you to work with a subset of the code as needed.

3. It makes inter-dependencies easy to understand.

4. It also enables sbt to compile independent modules concurrently.

Improving Compilation Times by Annotating Return types of Public Methods

The speed of the compilation process is increased by reducing the need for type inference by annotating return types of public methods. It also helps address corner cases by improving the compilation times reduced by inference across source file boundaries.

Improving Compilation Times by the Play Enhancer Plugin

The play framework can improve compilation times by deactivating the Play Enhancer Plugin. It is enabled by default in all the source code and samples and is actively used by Ebean. After compilation, this plugin modifies the bytecode to include getters and setters. So deactivate it all and delete all the generated folders.

playEnhancerEnabled := false

 

The above command is used to deactivate the Enhancer plugin. But it must be imported in SBT files; otherwise, it will crash while trying to load Ebean dependencies. Put this in the build.sbt file.

Improving Compilation Times by Avoiding Large Cycles Between Source Files

In the Play Framework, the size of the source file is very large due to repeated cycles, which take time to compile and decreases compilation speed. Therefore to increase the compilation speed, the source file must be split into small size files, which tends to reduce the cycle and improves compilation times.

Improving Compilation Times by Minimizing Inheritance

Inheritance is a mechanism that allows a new class to be derived from an existing one. Classes in Java can inherit or acquire the attributes and methods of other classes. A subclass is a class that is derived from another class, whereas the superclass is the class from which the subclass is derived.

API changes in a source file usually need recompiling all descendants to improve compilation times.

Frequently Asked Questions

Frequently asked questions

Which server does Play utilize internally?

Play implements HTTP requests and responses across the network using Akka Streams and the Akka HTTP server backend.

In Play, the Akka HTTP server backend is the default.

How do you use the sbt console to start a new Play Framework project?

To begin a new Play Framework project using the sbt console, you must first establish a new directory for your project. Then, move to that directory and execute the command "sbt create playframework/play-java-seed.g8." In the current directory, a new Play Framework project will be created.

How can Play Framework help to enhance performance when dealing with multiple data requests?

To manage many data requests, Play Framework employs a method known as "event-based programming." This implies that rather than waiting for each request to complete before moving on to the next, the framework begins working on the next request as soon as it receives it. Because the framework can start working on the next request while the current one is still being handled, performance can be improved.

Conclusion

Congratulations on finishing the blog! We have discussed Improving Compilation Times in the play framework. We further look at the need and methods of improving compilation times in the play framework.

We hope this blog has helped you learn more about the Play framework. Visit our Playframework series and read all the fantastic articles on Play. Here are some of them:

Please refer to our guided pathways on Code studio to learn more about DSACompetitive ProgrammingJavaScriptSystem Design, etc. Enroll in our courses, and use the accessible sample exams and questions as a guide. For placement preparations, look at the interview experiences and interview package.

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Happy learning!

 

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