Introduction
In this article, we will discuss what exactly we mean by the term metaverse, and we will also look at the race of the Metaverse. So before looking at the contestants of the race of the Metaverse, we should first look at the term metaverse.
A metaverse is a network of 3D virtual worlds centered on social connection. It is characterized as a simulated digital environment that employs augmented reality (AR), virtual reality (VR), blockchain, and social media principles to build places for rich user interaction that resembles the real world. It includes almost everything, including games, meetings, and shopping. To gain access to Metaverse, you must first put on a headset and then connect to the virtual reality interface.
Race of the metaverse
It is said that 30 years from now, the Metaverse will become the next internet. There would be significant changes in the computing platforms. The market of Metaverse will value in trillions of dollars. It would be more significant than the mobile revolution that came before it. So the race of the Metaverse can be termed as the companies' race to capture the market of the Metaverse. Following are some of the major players in the race of the Metaverse:
- Meta (Facebook)
- Microsoft
- Apple
Meta (Facebook)
Meta considers the Metaverse to be something that includes everything. Its intentions were certainly the most daring and the most difficult to carry out until the very end. Mark Zuckerberg is passionate about the subject, which is a major plus, even if that passion occasionally borders on idealism. Facebook seems to be putting its money where its mouth is by investing heavily in the technologies that are expected to fuel the formation of the Metaverse. When Facebook purchased Oculus in 2014, many people questioned what they would accomplish with this technology other than play games. As a result, Oculus' underlying IP has become a launching pad for the company's attempts to construct the Metaverse.
Microsoft
Microsoft has adopted a different approach in its quest to create for the Metaverse. The internet giants want to focus on video games, and their intelligent acquisitions of prominent video game businesses have drawn similarities to Disney's previous purchases of Pixar, Marvel, and LucasFilm. Microsoft just paid $68.7 million to purchase Activision Blizzard, known for famous games such as Call of Duty, Warcraft, Overwatch, and Candy Crush. The business has acquired 23 gaming companies in recent years, gaining control of popular titles such as Minecraft, Fallout, and Gears of War. According to CEO and Chairman Satya Nadella, Microsoft thinks gaming platforms would "provide building blocks for the Metaverse."
Google has been secretly investing in the Metaverse, which it regards as ambient computing, and it received a boost in 2020 with the purchase. Google Cardboard has also brought tens of millions of users to virtual reality. The technology did not provide an immersive experience, but it did allow individuals to experiment with virtual reality. Google also gave the world to Google Glass, a thin and lightweight set of glasses with an AR overlay on one side. The screen's size and resolution were restricted, but it was an intriguing early glimpse of what might be coming. It was an augmented reality project that has mostly failed over the years but has found a place in niche markets.
Apple
Apple has been secretly developing its augmented reality technologies, including specialized chipsets to power its Metaverse goals. It is also expected that Apple would offer a headset or eyeglasses with built-in Metaverse capability. Given their success with consumer gadgets over the last few decades, they'd be a solid bet to be the Metaverse's consumer leader.