Table of contents
1.
Introduction
2.
Race of the metaverse
2.1.
Meta (Facebook)
2.2.
Microsoft
2.3.
Google
2.4.
Apple
3.
Frequently Asked Questions
4.
Conclusion
Last Updated: Mar 27, 2024
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Race of the Metaverse

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Introduction

In this article, we will discuss what exactly we mean by the term metaverse, and we will also look at the race of the Metaverse. So before looking at the contestants of the race of the Metaverse, we should first look at the term metaverse.

A metaverse is a network of 3D virtual worlds centered on social connection. It is characterized as a simulated digital environment that employs augmented reality (AR), virtual reality (VR), blockchain, and social media principles to build places for rich user interaction that resembles the real world. It includes almost everything, including games, meetings, and shopping. To gain access to Metaverse, you must first put on a headset and then connect to the virtual reality interface.

Race of the metaverse

It is said that 30 years from now, the Metaverse will become the next internet. There would be significant changes in the computing platforms. The market of Metaverse will value in trillions of dollars. It would be more significant than the mobile revolution that came before it. So the race of the Metaverse can be termed as the companies' race to capture the market of the Metaverse. Following are some of the major players in the race of the Metaverse:

  1. Meta (Facebook)
  2. Microsoft
  3. Google
  4. Apple

Meta (Facebook)

Meta considers the Metaverse to be something that includes everything. Its intentions were certainly the most daring and the most difficult to carry out until the very end. Mark Zuckerberg is passionate about the subject, which is a major plus, even if that passion occasionally borders on idealism. Facebook seems to be putting its money where its mouth is by investing heavily in the technologies that are expected to fuel the formation of the Metaverse. When Facebook purchased Oculus in 2014, many people questioned what they would accomplish with this technology other than play games. As a result, Oculus' underlying IP has become a launching pad for the company's attempts to construct the Metaverse.

Microsoft

Microsoft has adopted a different approach in its quest to create for the Metaverse. The internet giants want to focus on video games, and their intelligent acquisitions of prominent video game businesses have drawn similarities to Disney's previous purchases of Pixar, Marvel, and LucasFilm. Microsoft just paid $68.7 million to purchase Activision Blizzard, known for famous games such as Call of Duty, Warcraft, Overwatch, and Candy Crush. The business has acquired 23 gaming companies in recent years, gaining control of popular titles such as Minecraft, Fallout, and Gears of War. According to CEO and Chairman Satya Nadella, Microsoft thinks gaming platforms would "provide building blocks for the Metaverse."

Google

Google has been secretly investing in the Metaverse, which it regards as ambient computing, and it received a boost in 2020 with the purchase. Google Cardboard has also brought tens of millions of users to virtual reality. The technology did not provide an immersive experience, but it did allow individuals to experiment with virtual reality. Google also gave the world to Google Glass, a thin and lightweight set of glasses with an AR overlay on one side. The screen's size and resolution were restricted, but it was an intriguing early glimpse of what might be coming. It was an augmented reality project that has mostly failed over the years but has found a place in niche markets.

Apple

Apple has been secretly developing its augmented reality technologies, including specialized chipsets to power its Metaverse goals. It is also expected that Apple would offer a headset or eyeglasses with built-in Metaverse capability. Given their success with consumer gadgets over the last few decades, they'd be a solid bet to be the Metaverse's consumer leader.

Frequently Asked Questions

  1. Which company filed the most metaverse patent applications in the last five years? 
    According to the data provided by Clarivate Analytics, Meta (Facebook) filed the most significant number of patents in metaverse technologies. In 2020, only Meta filed patents of Metaverse somewhere between 500 and 600.
     
  2.  What are AR and VR?
    Augmented reality (AR) and virtual reality (VR) are reality technologies that either augment or replace a real-life environment with a simulated one. Augmented reality (AR) enhances your surroundings by incorporating digital features into a live view, which is frequently accomplished by using a smartphone's camera. Virtual reality (VR) is an immersive experience that simulates a real-life world.
     
  3. Name the biggest gaming platform?
    Sony remains to be the world's largest video game business in 2022. The PlayStation 5, released in 2020 and quickly became the world's most popular next-generation video game system, now accounts for most of the Japanese tech giant's gaming earnings, totaling $24.9 billion last year. On the other hand, Sony creates a large number of unique video games for their platform. Sony's portable video game platform, the PlayStation Vita, also contributed to the company's number one position in the video game industry. 

Conclusion

This article briefly discussed the Metaverse concept, and we have also looked at the major players in the race of the Metaverse. I hope you must have gained some insight into this topic of the race of the Metaverse, and if you want to make a game using the AR/Vr, you can refer to this blog.

You can also check out Facebook Interview Experience to learn about Facebook’s hiring process.

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