Table of contents
1.
Introduction
2.
What is Transmission Control Protocol (TCP)?
2.1.
How Does TCP Work?
2.1.1.
Three-Way Handshake (Connection Establishment):
2.1.2.
After Connection Establishment:
2.2.
Features of TCP
2.3.
Applications of TCP
2.4.
Advantages of TCP
2.5.
Disadvantages of TCP
2.6.
Where TCP is Used?
3.
What is User Datagram Protocol (UDP)?
3.1.
How Does UDP Work?
3.1.1.
Sandwich Analogy
3.2.
Features of UDP
3.3.
Applications of UDP
3.4.
Advantages of UDP
3.5.
Disadvantages of UDP
3.6.
Where UDP is Used?
4.
Real-Life Example to Understand TCP vs UDP Protocols
5.
Comparison Between TCP and UDP
6.
Frequently Asked Questions
6.1.
List all layers of the TCP/IP model?
6.2.
What is the Simplex mode?
6.3.
What is Half-duplex and Full-duplex mode?
6.4.
List most common network topologies?
7.
Conclusion
Last Updated: Apr 29, 2025
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TCP vs UDP

Author Anant Dhakad
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Introduction

This blog will compare the TCP & UDP protocols in different aspects. Both these protocols are used in the Transport layer. The primary function of the transport layer is to ensure process-to-process data transmission, i.e., to ensure error-free & reliable transfer of data from a program on one host to the program on the other host. We will discuss the difference between the protocols used by the transport layer.

Computer Networks

Also read, Basic Networking Commands

What is Transmission Control Protocol (TCP)?

TCP stands for Transmission control protocol. TCP is a connection-oriented protocol, meaning that there should be a connection between the two communicating devices before the data is transmitted. And this connection should be closed only after the data is transmitted. The TCP connection is established using a three-way handshake. This protocol offers flow-control and robust error-control services in the transport layer. TCP protocol ensures reliable transmission of data. 

How Does TCP Work?

TCP (Transmission Control Protocol) is a connection-oriented protocol that ensures reliable, ordered, and error-checked delivery of data over networks.

Three-Way Handshake (Connection Establishment):

SYN (Synchronize):
The client sends a SYN packet to the server to initiate a connection, indicating the initial sequence number.

SYN-ACK (Synchronize-Acknowledge):
The server responds with a SYN-ACK packet, acknowledging the client's request and sending its own sequence number.

ACK (Acknowledge):
The client sends an ACK packet back to the server, confirming receipt. The connection is now established.

After Connection Establishment:

  • Data Transmission: Data is sent in segments with sequence numbers.
  • Acknowledgment: Each segment is acknowledged by the receiver. If an acknowledgment is not received, the data is retransmitted.
  • Error Control: TCP uses checksums to detect data corruption.
  • Retransmission: Lost or damaged segments are retransmitted.
  • Congestion Control: Algorithms like Slow Start and Congestion Avoidance manage traffic to prevent overload.
  • Reliable Delivery: TCP ensures complete and in-order delivery through flow control and retransmission.

Features of TCP

  • Reliable Delivery: Guarantees data reaches the destination without corruption or loss.
  • Ordered Data Transfer: Maintains the order of packets.
  • Error Detection and Correction: Uses checksums and retransmissions.
  • Flow Control: Manages data rate using sliding window protocol.
  • Congestion Control: Prevents network congestion using dynamic algorithms.

Applications of TCP

  • Web Browsing (HTTP/HTTPS): Ensures reliable loading of web pages.
  • Email (SMTP, IMAP, POP3): Delivers emails without loss or duplication.
  • File Transfer (FTP): Supports accurate transmission of large files.
  • Remote Access (SSH, Telnet): Securely manages servers and systems remotely.
  • Streaming Media (sometimes): Used when lossless data delivery is critical, e.g., video conferencing tools that prioritize reliability.

Advantages of TCP

  • Reliable Communication: Retransmits lost data to ensure delivery.
  • Sequence Control: Keeps data in order even if packets arrive out of sequence.
  • Error Handling: Detects and corrects transmission errors.
  • Protocol Support: Widely supported across networks and platforms.
  • Adaptability: Adjusts to network conditions using congestion control.

Disadvantages of TCP

  • Slower Speed: Overhead from error checking and acknowledgments delays transmission.
  • High Overhead: Header size and connection setup consume more bandwidth.
  • Not Ideal for Real-Time: Inefficient for real-time applications like VoIP.
  • Resource Intensive: Requires more memory and processing power.
  • Poor Performance on Unstable Networks: Frequent retransmissions can clog the network.

Where TCP is Used?

  • Sending Emails: Ensures delivery via SMTP, IMAP, and POP3.
  • Transferring Files: Provides accuracy and completeness in FTP.
  • Web Browsing: Powers HTTP and HTTPS for secure and ordered web communication.

What is User Datagram Protocol (UDP)?

UDP stands for User Datagram Protocol. It is a connectionless communication protocol used for transmitting data without establishing a dedicated end-to-end connection. Unlike TCP, UDP does not ensure reliability, error correction, or in-order delivery of packets. Because it avoids the overhead of acknowledgments and retransmissions, UDP is much faster and more efficient, especially in time-sensitive applications.

How Does UDP Work?

UDP is a connectionless protocol, meaning it does not perform a handshake before sending data. Instead, it sends discrete packets (called datagrams) directly to the recipient without checking if they were received or in what order.

  1. No Handshake: Data is sent without prior connection establishment.
  2. No Acknowledgment: The sender does not wait for delivery confirmation.
  3. No Sequencing or Retransmission: Packets may arrive out of order or be lost, and no corrective action is taken.
  4. Fast and Lightweight: Minimal protocol overhead ensures low latency.
  5. Best for Real-Time Use: Ideal where speed is more critical than reliability (e.g., video calls, online gaming).

Sandwich Analogy

  • TCP is like hand-delivering a sandwich and ensuring the recipient gets it.
  • UDP is like throwing a sandwich across the room—it’s faster but may not always arrive intact.

TCP vs UDP

  • TCP = Reliable, slower, ordered
  • UDP = Fast, unreliable, unordered

Features of UDP

  • Connectionless Protocol: No setup or teardown of connections.
  • Low Overhead: Lightweight due to no flow control or error checking.
  • Supports Multicasting: Efficiently sends data to multiple recipients.
  • Used in Real-Time Apps: Suits live audio/video or gaming.
  • No Retransmission Logic: Doesn’t resend lost packets, ensuring speed.

Applications of UDP

  • Online Gaming: Fast response is vital; some data loss is tolerable.
  • Video and Audio Streaming: Reduces buffering for smooth playback.
  • DNS Queries: Quick and efficient for simple request/response.
  • VoIP and Video Calls: Delivers low-latency communication.
  • Multicasting and Broadcasting: Sends data to many users simultaneously.
  • TFTP (Trivial File Transfer Protocol): Uses UDP for simple, quick transfers.

UDP is preferred where low latency and speed are more valuable than 100% reliability.

Advantages of UDP

  • Faster Data Transmission: No connection setup or acknowledgments.
  • Low Latency: Ideal for real-time applications.
  • Simple Protocol: Easy to implement and use.
  • Supports Broadcast and Multicast: Efficient for group communication.
  • No Congestion Control: Sends data continuously without delays.

Disadvantages of UDP

  • Unreliable Delivery: No guarantees data will reach the destination.
  • No Acknowledgment or Retransmission: Lost packets are not recovered.
  • No Ordering: Packets may arrive out of sequence.
  • No Flow Control: Can overwhelm the receiver with too much data.
  • Susceptible to Data Loss: Especially in congested networks.

Where UDP is Used?

  1. Gaming: Prioritizes fast action and real-time response.
  2. Video Streaming: Smooth, continuous playback despite occasional loss.
  3. Online Video Chats: Supports low-latency communication.
  4. Both TCP and UDP are process-to-process protocols, but they serve different needs based on the application's tolerance for data loss and latency.

Real-Life Example to Understand TCP vs UDP Protocols

Consider a simple example to understand the fundamental difference between TCP & UDP protocols:

Assume two buildings, A and B. And there is a river between them. The goal is to send a letter from building A to building B. Now there are two ways to accomplish this
Method 1: Build a bridge over the river and deliver the letter.

Method 2: Use a pigeon to deliver the letter. 

Here, method 1 is TCP protocol where a connection is built(bridge in this example) between the two devices and then transmitted the data(letter).

Method 1 is reliable because we can directly reach the other end without any error in or loss of data.

Here method 2 is UDP as no connection is required to transmit the data(letter). UDP is faster than TCP, but it is not reliable. Because it is not guaranteed that the pigeon will go to the correct destination, the letter can be lost by the pigeon. 

Must Read Stop and Wait Protocol.

You can read related articles such as Congestion Control in Computer Networks here.

Comparison Between TCP and UDP

Comparison Between  TCP and UDP

Also see, Difference Between Compiler and Interpreter and Assembler

Frequently Asked Questions

List all layers of the TCP/IP model?

There are seven layers in the OSI model. They are:
Physical layer
Data link layer
Network layer
Transport layer
Application layer

What is the Simplex mode?

The communication is unidirectional in Simplex mode. Only one of the devices on a link can be a sender, and the other can only receive.

What is Half-duplex and Full-duplex mode?

Both the devices can act as a sender or receiver in half-duplex mode. But at a time, only one device can transmit data over the link.
Full-duplex mode is bi-directional, i.e. both devices can send or receive data at the same time.

List most common network topologies?

Some of the most common network topologies are:
Mesh topology
Bus topology
Star topology
Ring topology

Conclusion

Cheers if you reached here!! 

In this article, we discussed that the both TCP and UDP are vital protocols in the Transport Layer, each serving distinct purposes. TCP ensures reliable, ordered, and error-free data transfer, making it ideal for tasks that require precision, such as file transfers and web browsing. In contrast, UDP offers faster, connectionless communication, making it suitable for real-time applications like gaming and video streaming, where speed is paramount and minor data loss is tolerable. The choice between TCP and UDP ultimately depends on the application's specific needs or task.

Recommended Readings:

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