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Introduction
JavaFX is a powerful framework for building desktop and rich internet applications (RIAs) in Java. Designed as a successor to Swing, it offers a modern toolkit for creating visually appealing and interactive user interfaces. With features like UI controls, animations, 2D and 3D graphics, and integration with web technologies like CSS and FXML, JavaFX simplifies crafting responsive, high-performance applications. In this blog, we discuss more about JavaFX.
What is JavaFX?
JavaFX is a Java library that may be used to create both desktop applications and RIA (Rich Internet Applications). JavaFX applications can run on a variety of platforms, including the web, mobile devices, and desktop computers.
Before reading this article on JavaFX, first knowing core Java with hands-on Eclipse is strongly recommended.
So, let us start reading about JavaFX, its need, usage, lifecycle, and much more, as we proceed further in this blog.
Needs and Advantages of JavaFX
Here are some key points about the needs and advantages of JavaFX:
Rich User Interface:
Allows creation of visually appealing and modern UIs
Supports CSS styling for customizable designs
Cross-platform compatibility:
Runs on Windows, macOS, and Linux
Enables development of consistent applications across different platforms
Hardware acceleration:
Utilizes GPU for improved performance in rendering graphics and animations
Multimedia support:
Built-in capabilities for audio, video, and image handling
FXML for separation of UI and logic:
Enables designers and developers to work more efficiently
Improves maintainability of code
Scene Builder tool:
Visual layout tool for rapid UI development
Reduces time spent on UI design
3D graphics support:
Enables creation of 3D visualizations and games
Web integration:
WebView component for embedding web content in applications
Touch and gesture support:
Facilitates development of touch-friendly applications
Animation framework:
Simplifies creation of smooth animations and transitions
Swing interoperability:
Allows gradual migration from Swing to JavaFX
Active development and community support:
Regular updates and improvements
Large community for resources and problem-solving
History of JavaFX
Chris Oliver is the creator of JavaFX. Form Follows Functions (F3) was the project's original name. Its purpose is to provide more advanced functionality for GUI application development. In June 2005, Sun Microsystems purchased the F3 project and renamed it JavaFX.
Sun Microsystems made an official announcement during the W3 Conference in 2007.JavaFX 1.0 was released in October 2008. ORACLE Corporation purchased Sun Microsystems in 2009 and launched JavaFX 1.2. JavaFX 1.8, which was released on March 18, 2014, is the most recent version.
Features of JavaFX
The JavaFX library has a number of unique features that make it a top choice for developers creating rich client applications. The following are some of these characteristics/features:
Feature
Description
Rich Set of UI Controls
JavaFX provides a wide range of built-in UI components like buttons, tables, sliders, and more.
CSS Styling
Allows customization of application appearance using Cascading Style Sheets (CSS).
FXML Support
Enables the use of XML-based markup to define UI structure and components.
2D and 3D Graphics
Supports both 2D and 3D graphics for creating dynamic and visually rich applications.
WebView Integration
Allows embedding of web content using the WebView component, enabling HTML and CSS rendering.
Multimedia Support
Includes built-in media playback for audio and video, enhancing the multimedia capabilities of applications.
Animation API
Simplifies the creation of animations and transitions, making it easy to animate UI components.
Event Handling
Provides a robust event-handling mechanism for managing user inputs and interactions.
Cross-Platform
JavaFX applications are platform-independent and run on Windows, macOS, and Linux.
FXML and Scene Builder
Offers a drag-and-drop interface using Scene Builder for rapid UI design without writing code.
High-Performance
Optimized for modern GPUs to ensure smooth rendering and animations, even in complex applications.
Modular
With Java 9 and beyond, JavaFX can be used in modular applications, supporting a more efficient structure.
Architecture of JavaFX
There are various built-in features in JavaFX that are interrelated. The JavaFX library contains a useful set of APIs, classes, and interfaces that are more than enough to create sophisticated online applications and graphical user interfaces that work consistently across different platforms.
The JavaFX architecture is made up of a number of different components. The following is a brief description of these components:
JavaFX API: The top layer of the JavaFX architecture contains the JavaFX public API, which implements all of the essential classes for creating a full-featured JavaFX application with rich graphics.
javafx.animation: It offers classes for combining transition-based animations to JavaFX nodes, such as fill, fade, rotate, scale, and translation.
javafx.css: It consists of classes for applying CSS-like styling to JavaFX GUI applications.
javafx.geometry: It offers classes for representing 2D figures and performing methods on them.
javafx.scene: This JavaFX API package contains classes and interfaces for establishing the scene graph. It also renders sub-packages like canvas, control, input, layout, paint, shape, transform, web, and so on.
javafx.application: This package contains a set of classes that are responsible for the JavaFX application's life cycle.
javafx.event : It contains classes and interfaces for performing and managing JavaFX events.
javafx.stage: The top-level container classes for the JavaFX application are contained in this JavaFX API package.
Scene Graph: The construction of any GUI application begins with the creation of a Scene Graph. All GUI applications in JavaFX are built using only a Scene Graph. The Scene Graph is made up of nodes, which are the building blocks of rich internet applications.
Quantum Toolkit: It connects Prism and GWT and makes them accessible to JavaFX.
LifeCycle of a JavaFX Application
A JavaFX Application class has three life cycle methods in total. These techniques are:
start(): This method is the JavaFX application's entry point procedure, where all of JavaFX's graphics code is written.
init(): This method is a static method that can be extended. The user is unable to create a stage or scenario using this method.
stop(): The stop() function, like the init() method, is an empty method that can be altered. The user can use this method to write the code that will bring the application to a halt.
So when a user runs a JavaFX application, there are a few tasks that must be performed in a specific order. The order in which a JavaFX application is launched is as follows.
The application class is first generated as an instance.
Following that, the init() method is invoked.
Then the start() method is called after the init() method.
The launcher waits for the JavaFX application to finish before calling the stop() method after calling the start() method.
Termination of JavaFX Application
The JavaFX application is halted implicitly when the last window of the JavaFX application is closed. The user can disable this function by calling the static method setImplicitExit() with the Boolean value "False". This method should only ever be used in a static situation.
A JavaFX application can also be directly stopped by using one of the two methods, Platform.exit() or system.exit(int).
JavaFX Event Handling
When the user interacts with the application nodes in JavaFX, an event happens. There are many references that the user can utilize to construct an event. In order to trigger an event, the user can, for example, use a mouse, press any key on the keyboard, or navigate through any page of the program. As a result, we may argue that events are essentially announcements that inform us that something has occurred on the user's end. An ideal application is one that handles events in the shortest amount of time possible.
Processing of Events in JavaFX:
Events are generally utilized in JavaFX to tell the program about the actions taken by the user. The instrument to achieve the events, route the event to its goal and offer the application the ability to handle the events is implemented by JavaFX.
The class javafx.event.Event is provided by JavaFX. This class contains all of the subclasses that describe the different types of events that can be created in JavaFX. Any event is a subclass of the Event class or one of its subclasses.
In JavaFX, there are numerous events, such as MouseEvent, KeyEvent, ScrollEvent, DragEvent, and so on. By inheriting the class javafx.event.Event, a user can further customize their unique event.
Different Types of Events:
In general, JavaFX events are divided into the following categories:
Foreground Events: Foreground events are mostly caused by the user's direct interaction with the application's graphical user interface. For instance, tapping a key, selecting an item from a list, scrolling the page, and so on.
Background Events: Background events do not require the user to engage with the program. These events typically occur as a result of operating system interruptions, operation completion, and other factors.
Different Classes of JavaFX Event Handling
JavaFX provides several classes for handling events, enabling developers to manage user interactions effectively. Below are the key classes involved in event handling:
Event This is the base class for all events in JavaFX, representing any occurrence or action, such as a mouse click or key press.
EventHandler This interface is used to handle events. Implementing this interface allows developers to define how specific events should be processed.
ActionEvent Represents action-related events such as button clicks or menu item selections.
MouseEvent Handles events related to mouse actions, such as clicking, dragging, or moving the mouse.
KeyEvent Manages keyboard-related events, like key presses and releases.
WindowEvent Deals with window-related events such as opening, closing, or minimizing a window.
JavaFX 2D Shapes
JavaFX offers a comprehensive API for creating and manipulating 2D shapes, allowing developers to draw geometric figures on the screen. These shapes can be filled with colors, stroked with outlines, and manipulated for various visual effects. Some of the commonly used shapes include lines, rectangles, circles, and polygons. The flexibility of JavaFX's 2D shape API enables the creation of detailed and intricate graphical elements, making it suitable for graphical applications, games, and more.
Types of 2D Shapes
JavaFX supports a wide range of 2D shapes, each offering different functionalities. These include:
Line A simple line drawn between two points.
Rectangle A four-sided shape defined by its height and width.
Circle A shape defined by its radius and centered at a specific point.
Ellipse Similar to a circle but with distinct width and height (major and minor axes).
Polygon A multi-sided shape defined by multiple points.
Polyline A series of connected lines formed by multiple points.
Arc A portion of a circle defined by its radius, start angle, and length.
JavaFX Effects
JavaFX provides a rich set of built-in visual effects that can be applied to nodes, enhancing the graphical output of applications. These effects are used to create visual alterations such as lighting, shadows, blurring, and color adjustments. Some commonly used effects include:
DropShadow Adds a shadow effect behind a node, enhancing its depth perception.
GaussianBlur Creates a blurred appearance on the node, softening its edges and details.
ColorAdjust Adjusts the brightness, contrast, saturation, and hue of a node's color.
Bloom Enhances the brightness of lighter areas in a node, creating a glowing effect.
Reflection Creates a mirror-like reflection of a node below itself.
Types of JavaFX Effects
JavaFX provides a variety of built-in effects that can be applied to nodes in the scene graph to enhance the visual appearance of your application. Some common types of JavaFX effects include:
Blur: Softens the edges of an object
Glow: Adds a halo-like effect around an object
DropShadow: Creates a shadow behind an object
Reflection: Adds a mirror-like reflection below an object
ColorAdjust: Modifies the hue, saturation, brightness, and contrast of an object
Lighting: Simulates a light source shining on an object
BoxBlur: Applies a box blur effect to an object
GaussianBlur: Applies a Gaussian blur effect for smoother blurring
InnerShadow: Adds a shadow effect inside an object
SepiaTone: Applies a sepia color tone to an object
These effects can be combined and customized to create unique visual styles for your JavaFX application.
JavaFX Texts
JavaFX provides robust support for working with text through its Text class. This class allows you to create, manipulate, and style text in your application. Key features of JavaFX Texts include:
Text rendering: High-quality text rendering with support for various fonts
Text styling: Apply styles like bold, italic, underline, and strikethrough
Text metrics: Access to font metrics for precise text layout
Text flow: Ability to flow text around other objects in the scene
Rich text support: Combine different styles within a single Text node
Text effects: Apply visual effects specifically designed for text
Bidirectional text: Support for both left-to-right and right-to-left text
Text alignment: Control text alignment (left, right, center, justified)
Text wrapping: Automatic wrapping of text to fit within a specified width
JavaFX Texts provide a powerful way to display and manipulate textual content in your application's user interface.
Properties of JavaFX Texts
Here's a table explaining some key properties of JavaFX Texts:
Property
Description
text
The actual string content of the Text node
font
The font used to render the text
fill
The color used to fill the text
stroke
The color used for the text outline
strokeWidth
The width of the text outline
textAlignment
The alignment of the text (LEFT, CENTER, RIGHT, JUSTIFY)
wrappingWidth
The width at which the text should wrap
lineSpacing
The amount of vertical space between lines of text
underline
Boolean indicating whether the text should be underlined
strikethrough
Boolean indicating whether the text should have a strikethrough
boundsType
Determines how the text bounds are calculated
textOrigin
The origin point for the text (TOP, BASELINE, CENTER)
smooth
Boolean indicating whether to use smoothing when rendering the text
These properties allow for fine-grained control over the appearance and behavior of text in JavaFX applications.
JavaFX Animations
JavaFX provides a powerful animation framework that allows developers to create smooth, visually appealing transitions and effects. Key aspects of JavaFX Animations include:
Timeline: The core class for creating time-based animations
KeyFrame: Defines specific points in an animation where values change
Interpolation: Smooth transitions between keyframes using various interpolators
Transitions: Pre-built animation classes for common effects (e.g., FadeTransition, ScaleTransition)
ParallelTransition: Run multiple animations simultaneously
SequentialTransition: Run animations in sequence
PathTransition: Animate a node along a specified path
Animation properties: Control duration, rate, cycles, and auto-reverse
Event handlers: Trigger actions at specific points in the animation
Binding: Bind animation properties to other objects for dynamic effects
JavaFX Animations provide a flexible and efficient way to create dynamic, interactive user interfaces and visual effects in your application.
Different Classes of JavaFX Animations/Transitions
JavaFX provides several classes for creating animations and transitions, enabling developers to enhance the interactivity and visual appeal of applications. Below are the main classes used for animations and transitions:
Animation This is the base class for all animations in JavaFX, providing methods to control timing and repetition.
TranslateTransition Moves a node from one position to another over a specified duration.
FadeTransition Alters the opacity of a node, creating fade-in or fade-out effects.
RotateTransition Rotates a node around a pivot point, making it spin or rotate over a specific angle.
ScaleTransition Changes the size of a node by scaling it up or down.
PathTransition Moves a node along a specified path, such as a line or curve.
SequentialTransition Plays multiple animations in sequence, one after another.
ParallelTransition Plays multiple animations simultaneously.
JavaFX 3D Shapes
JavaFX extends its graphics capabilities by supporting 3D shapes, allowing developers to add depth and realism to their applications. These 3D shapes can be rotated, transformed, and lit using different lighting effects. JavaFX provides a simple and powerful API for creating and manipulating 3D objects, making it suitable for applications like simulations, games, and data visualization. The 3D objects interact with the scene and can be enhanced with textures, materials, and lighting to create a more immersive user experience.
Types of 3D Shapes in JavaFX
JavaFX offers several predefined 3D shapes that can be used to build visually rich applications. These shapes include:
Box A 3D rectangular shape defined by its width, height, and depth.
Sphere A 3D round object defined by its radius.
Cylinder A 3D object with a circular base and a specified height, resembling a tube.
MeshView Represents custom 3D shapes by allowing developers to define vertices and edges to create complex forms.
Steps to Create a 3D Shape:
To create a 3D shape in JavaFX, follow these basic steps:
Step 1: Set Up the Scene Define the root node and initialize a Scene object.
Step 2: Create the 3D Shape Instantiate a 3D shape such as Box, Sphere, or Cylinder with specified dimensions.
Step 3: Apply Transformations Use rotation, scaling, and translation methods to position the shape in the scene.
Step 4: Add Lighting Add PointLight or AmbientLight to illuminate the 3D shape for a realistic effect.
Step 5: Add Shape to Scene Attach the 3D shape to the scene’s root node.
Different Classes of JavaFX 3D Shapes
JavaFX provides specific classes for handling 3D shapes, each with its unique properties:
Box Represents a cuboid or rectangular prism, defined by its width, height, and depth.
Sphere Represents a round 3D object, defined by its radius and divisions (smoothness of the surface).
Cylinder A cylindrical 3D shape, defined by its height and radius, and can be used to create tubes or pillars.
MeshView Allows for custom 3D shapes by defining a mesh of triangles or polygons, giving developers the flexibility to create complex 3D models.
TriangleMesh A subclass of MeshView, specifically used for creating shapes out of triangles. This is useful for defining complex geometrical forms in 3D space.
JavaFX Transformations
JavaFX Transformations allow you to modify the position, orientation, and size of nodes in your scene graph. These transformations can be applied to any node, including shapes, text, and even groups of objects. Transformations in JavaFX are powerful tools for creating dynamic and interactive user interfaces, as well as for implementing animations and visual effects.
Key aspects of JavaFX Transformations include:
Non-destructive: Transformations don't change the original properties of the node.
Combinable: Multiple transformations can be applied to a single node.
Efficient: JavaFX optimizes transformations for performance.
Animatable: Transformations can be easily animated for smooth visual effects.
Hierarchical: Transformations applied to a parent node affect all its children.
Different classes of JavaFX Transformations
Translate • Moves a node in 2D or 3D space • Properties: translateX, translateY, translateZ
Scale • Resizes a node • Properties: scaleX, scaleY, scaleZ
Rotate • Rotates a node around a specified point • Properties: angle, pivotX, pivotY, pivotZ
Shear • Skews a node along the X and Y axes • Properties: shearX, shearY
Affine • Combines multiple transformations into a single matrix • Allows for complex transformations
JavaFX UI Controls
JavaFX provides a rich set of UI controls that allow developers to create interactive and user-friendly interfaces. These controls range from basic elements like buttons and text fields to more complex components like tables and charts. JavaFX UI controls are highly customizable, both in terms of functionality and appearance, and they support CSS styling for consistent theming across your application.
Key features of JavaFX UI controls include:
Event handling for user interactions
Property binding for dynamic updates
Accessibility support
Internationalization and localization capabilities
Skinning and CSS styling for visual customization
Different classes of JavaFX UI controls
Basic Controls • Button: Triggers an action when clicked • Label: Displays read-only text • TextField: Allows single-line text input • PasswordField: Masked text input for sensitive data
Selection Controls • CheckBox: Allows binary choices • RadioButton: Mutually exclusive options within a group • ChoiceBox: Drop-down list for selecting a single item • ComboBox: Combination of TextField and ChoiceBox
Complex Controls • ListView: Displays a scrollable list of items • TableView: Displays data in a tabular format • TreeView: Displays hierarchical data • TabPane: Organizes content into selectable tabs
Date and Time Controls • DatePicker: Allows selection of a date from a calendar • Spinner: Incremental selection of values (can be used for time)
Layout Controls • ScrollPane: Provides scrollable view of its content • SplitPane: Divides space between nodes with movable divider • Accordion: Stacks tiles vertically with one expanded at a time
Miscellaneous Controls • ProgressBar: Shows the progress of a task • Slider: Allows selection of a value from a range • ColorPicker: Allows selection of a color • Tooltip: Displays additional information on hover
JavaFX Charts
Line Chart • Plots data points connected by straight line segments • Useful for showing trends over time
Area Chart • Similar to Line Chart, but with area below the line filled • Effective for comparing cumulative totals
Bar Chart • Represents data with rectangular bars • Can be oriented vertically or horizontally
Pie Chart • Circular chart divided into sectors • Ideal for showing proportions of a whole
Scatter Chart • Plots individual data points on a coordinate system • Useful for showing correlation between two variables
Bubble Chart • Extension of Scatter Chart with variable-sized data points • Can represent three dimensions of data
Stacked Bar Chart • Shows the composition of each bar in a Bar Chart • Useful for comparing total amounts and their composition
Candlestick Chart • Specialized chart for financial data • Shows open, close, high, and low values
Chart Customization • Axis customization (linear, logarithmic, category) • Legend positioning and styling • Data point symbols and colors • Animation of data changes
Interactivity • Zooming and panning • Data hovering for detailed information • Selection of data points or series
Types of Charts
JavaFX provides various types of charts that can be used to visually represent data. These include:
Line Chart
Bar Chart
Pie Chart
Scatter Chart
Area Chart
Bubble Chart
Different Classes of JavaFX Charts
JavaFX offers a variety of chart classes, each with unique properties and functionalities to visualize data effectively:
LineChart Displays information as a series of data points connected by straight line segments. It is useful for showing trends over time.
BarChart Represents categorical data with rectangular bars, where the length of the bar is proportional to the data value.
PieChart Displays data as a circular chart divided into slices, representing proportions of a whole.
ScatterChart Shows data points plotted on two axes, often used to observe correlations between two variables.
AreaChart Similar to a line chart but with the area under the line filled, useful for representing cumulative data.
BubbleChart A variation of the scatter chart that uses circles (bubbles) to represent data, with the size of the bubble proportional to the data value.
JavaFX Layouts
JavaFX provides a set of layout containers that control the positioning and sizing of nodes within a scene. Layouts are essential for arranging UI elements in a structured and flexible way. They help manage the appearance of an application across different screen sizes, ensuring that UI elements are aligned properly, whether horizontally, vertically, or in grids. Common layout classes include VBox, HBox, GridPane, and BorderPane. These layouts allow developers to arrange components dynamically based on the application's needs.
Steps to Create a JavaFX Layout
To create a layout in JavaFX, follow these steps:
Step 1: Set Up the Scene Create a root node, such as VBox or HBox, that will hold other UI elements.
Step 2: Add UI Components Add buttons, labels, text fields, or other controls to the layout.
Step 3: Configure the Layout Properties Set alignment, padding, spacing, or other properties to control how the components are arranged.
Step 4: Add Layout to Scene Add the layout to the Scene object and display it in the Stage.
Different Classes of JavaFX Layouts
JavaFX offers a variety of layout classes for organizing UI elements, each providing unique positioning behavior:
HBox Arranges nodes in a horizontal row. Useful for layouts where components need to be aligned side by side.
VBox Arranges nodes in a vertical column, ideal for vertically stacking UI components.
GridPane Positions nodes in a grid of rows and columns, making it perfect for form-like layouts or organizing elements in a matrix.
BorderPane Divides the scene into five regions (top, bottom, left, right, center), allowing for complex layouts with header, footer, and sidebar sections.
FlowPane Arranges nodes in a flow, either horizontally or vertically, wrapping when space runs out. It is useful for creating dynamic layouts with flexible wrapping behavior.
StackPane Lays out nodes on top of each other, stacking them in layers. This is useful for overlays or simple centered layouts.
Setting up JavaFX in IDE
To set up JavaFX in your IDE, follow these steps:
Step 1: Install JDK with JavaFX Support Download and install the latest JDK that includes JavaFX or download the JavaFX SDK separately.
Step 2: Configure JavaFX SDK in IDE Go to your IDE's settings and add the JavaFX SDK library to your project by setting the correct path.
Step 3: Create a JavaFX Project Start a new JavaFX project in your IDE using the project templates provided (if available) or configure it manually.
Step 4: Add JavaFX Library in Build Configuration Modify the build configuration (like pom.xml for Maven or build.gradle for Gradle) to include JavaFX dependencies.
Step 5: Write JavaFX Code Create a Main class that extends Application and override the start() method to define your scene and stage.
Step 6: Run Your JavaFX Application Compile and run the JavaFX application using the IDE’s built-in run functionality or through the command line.
JavaFX v/s Java Swing
Feature
JavaFX
Java Swing
Release Date
2008
1997
Architecture
Modern, designed for rich internet applications
Older, designed for desktop applications
UI Design
Uses FXML and CSS for separation of design and logic
Typically uses Java code for UI design
Graphics Rendering
Hardware-accelerated graphics using GPU
Software-rendered graphics
Styling
Supports CSS for easy and powerful styling
Limited styling options, mainly through Java code
Mobile Support
Better support for touch and mobile devices
Limited mobile support
3D Graphics
Built-in support for 3D graphics
No native 3D support
Media Support
Built-in support for audio and video
Limited media support, requires external libraries
Scene Graph
Uses a hierarchical scene graph for efficient rendering
Uses a simpler component hierarchy
Animation
Powerful built-in animation framework
Limited animation capabilities
Web Integration
WebView component for easy web content integration
No built-in web browser component
Development Tools
Scene Builder for visual UI design
No official visual UI design tool
Learning Curve
Steeper initially, but more intuitive for modern UI design
Easier to start with, but can be complex for advanced UIs
Performance
Generally better performance, especially for complex UIs
Good performance for simple UIs, can struggle with complex graphics
Future Development
Actively developed and supported
Maintenance mode, no major new features
Real-world Applications made using JavaFX
Application
Description
Industry
Atlassian Confluence
Collaborative workspace software
Business & Productivity
JetBrains IDEs (IntelliJ IDEA, PyCharm, etc.)
Integrated Development Environments
Software Development
Xilinx Vivado
Digital design and verification suite
Electronics & Engineering
XMind
Mind mapping and brainstorming tool
Productivity & Education
SceneBuilder
Visual layout tool for JavaFX applications
Software Development
Torque 3D MIT
Game engine and editor
Game Development
Marathon ITE
Test automation tool
Software Testing
DataMelt
Data analysis and visualization platform
Scientific Computing
Jmol
3D chemical structure visualizer
Chemistry & Education
Gluon Maps
Interactive mapping application
Geospatial & Navigation
Jenetics
Genetic algorithm library with visualization
Scientific Computing
PDFsam Basic
PDF split and merge tool
Document Management
MPXJ
Project management file conversion tool
Project Management
Astah
UML and SysML modeling tool
Software Engineering
Orson Charts
3D chart library for Java applications
Data Visualization
Frequently Asked Questions
What is the difference between JavaFX and Java Swing?
Swing is the industry-standard toolkit for designing graphical user interfaces in Java. Swing can create UI components that have a traditional appearance and feel. JavaFX aids with the development of desktop applications by providing platform support. With JavaFX, you can create sophisticated internet applications with a modern user interface. With MVC, JavaFX support is really beneficial.
How long will JavaFX be supported?
JavaFX new fixes will be supported on Java SE 8 until March 2025, according to Oracle's Client Support Roadmap.
What is replacing JavaFX?
The most popular JavaFX alternatives and competitors include GWT, Vaadin, Qt, JSF, and Electron.
Conclusion
In this article, we have discussed about JavaFX. JavaFX is a powerful and versatile platform for building rich client applications in Java. With its extensive set of features, such as 2D and 3D shapes, charts, animations, and layouts, JavaFX offers developers the tools needed to create visually appealing, interactive applications. Its modern architecture, support for FXML, and seamless integration with Java make it an ideal choice for both desktop and web applications.
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