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SDE - 1

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1 rounds | 3 Coding problems

Interview preparation journey

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Preparation
Duration: 12 Months
Topics: Pointers, OOPS, System Design, Algorithms, Dynamic Programming
Tip
Tip

Tip 1 : Practice aptitude
Tip 2 : Focus on practicing coding
Tip 3 : Learn from mistakes

Application process
Where: Naukri
Eligibility: NOT APPLICABLE
Resume Tip
Resume tip

Tip 1 : Mention some projects that you have done
Tip 2 : Try to have skills that are required for the role

Interview rounds

01
Round
Easy
Video Call
Duration90 minutes
Interview date3 Feb 2022
Coding problem3

1. Snake and Ladder

Moderate
30m average time
60% success
0/80
Asked in companies
OlaDunzoIntuit

You have been given a Snake and Ladder Board with 'N' rows and 'N' columns with the numbers written from 1 to (N*N) starting from the bottom left of the board, and alternating direction each row.

For example

For a (6 x 6) board, the numbers are written as follows:

6*6 Board

You start from square 1 of the board (which is always in the last row and first column). On each square say 'X', you can throw a dice which can have six outcomes and you have total control over the outcome of dice throw and you want to find out the minimum number of throws required to reach the last cell.
Some of the squares contain Snakes and Ladders, and these are possibilities of a throw at square 'X':
You choose a destination square 'S' with number 'X+1', 'X+2', 'X+3', 'X+4', 'X+5', or 'X+6', provided this number is <= N*N.
If 'S' has a snake or ladder, you move to the destination of that snake or ladder.  Otherwise, you move to S.
A board square on row 'i' and column 'j' has a "Snake or Ladder" if board[i][j] != -1. The destination of that snake or ladder is board[i][j].
Note :
You can only take a snake or ladder at most once per move: if the destination to a snake or ladder is the start of another snake or ladder, you do not continue moving - you have to ignore the snake or ladder present on that square.

For example, if the board is:
-1 1 -1
-1 -1 9
-1 4 -1
Let's say on the first move your destination square is 2  [at row 2, column 1], then you finish your first move at 4 [at row 1, column 2] because you do not continue moving to 9 [at row 0, column 0] by taking the ladder from 4.

A square can also have a Snake or Ladder which will end at the same cell.
For example, if the board is:
-1 3 -1
-1 5 -1
-1 -1 9
Here we can see Snake/Ladder on square 5 [at row 1, column 1] will end on the same square 5.
Try solving now

2. Puzzle

Torch and bridge puzzle

3. Operating System Questions

Scheduling algos.
Virtual memory
What is stored procedure.
What is indexing.

Here's your problem of the day

Solving this problem will increase your chance to get selected in this company

Skill covered: Programming

What is recursion?

Choose another skill to practice
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