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Introduction
In this article, we will learn about shearing, introduction to JavaFX Shearing, the constructor of JavaFX Shearing, the properties of JavaFX Shearing, and examples of JavaFX Shearing. Shearing is a type of transformation that modifies the object's slope in relation to any one of the axes. The X-shear and Y-shear transformations are the two types of shear. In contrast to the Y-shear transformation, the X-shear transforms the X-coordinate data.
JavaFX Shearing
The Shearing Transformation or skewing transformation is a transformation that tilts an object's shape. X-Shear and Y-Shear are the two shear transformations. The X coordinate values shift with one, while the Y coordinate values shift with the other. Only one coordinate changes its coordinates in either scenario, while the other maintains its values.
Constructors of Shearing
Properties and Method of JavaFX Scaling
Programs to implement JavaFX Scaling
import javafx.application.Application;
import javafx.scene.Group;
import javafx.scene.Scene;
import javafx.scene.paint.Color;
import javafx.scene.shape.Polygon;
import javafx.scene.transform.Shear;
import javafx.stage.Stage;
public class App extends Application {
@Override
public void start(Stage stage) {
Polygon main = new Polygon();
//Adding up coordinates to the hexagon
main.getPoints().addAll(new Double[]{
200.0, 50.0,
400.0, 50.0,
450.0, 150.0,
400.0, 250.0,
});
//Setting up the fill color for the hexagon
main.setFill(Color.GREY);
main.setStroke(Color.BLACK);
Polygon sheared = new Polygon();
//Adding up coordinates to the hexagon
sheared.getPoints().addAll(new Double[]{
200.0, 50.0,
400.0, 50.0,
450.0, 150.0,
400.0, 250.0,
});
//Setting up the fill color for the hexagon
sheared.setFill(Color.TRANSPARENT);
sheared.setStroke(Color.BLACK);
//Creating up shear transformation
Shear shear = new Shear();
//Setting up the pivot points
shear.setPivotX(200);
shear.setPivotY(250);
//Setting up the dimensions for the shear
shear.setX(0.5);
shear.setY(0.0);
//Adding up the transformation to the polygon
sheared.getTransforms().addAll(shear);
//Creating up a Group object
Group root = new Group(main, sheared);
//Creating up a scene object
Scene scene = new Scene(root, 600, 300);
//Setting up title to the Stage
stage.setTitle("Coding Ninjas");
//Adding up scene to the stage
stage.setScene(scene);
//Display contents of the stage
stage.show();
}
public static void main(String args[]){
launch(args);
}
}
You can also try this code with Online Java Compiler
As a container component, the JavaFX Group component doesn't give its children any particular layout instructions. Nodes that are child components are all positioned at 0. When applying an effect or transformation on a group of controls, a JavaFX Group component is typically utilized.
Describe the node in JavaFX?
All components introduced to the JavaFX Scene Graph start out as Nodes, which is their base class (superclass). You will only add subclasses of the Node class to the scene graph because the JavaFX Node class is abstract. The JavaFX Node class defines a collection of common attributes that are shared by all JavaFX Node instances in the scene graph.
What exactly is a JavaFX application?
The Application class serves as the starting point for JavaFX applications. When an application is launched, the JavaFX runtime performs the following actions in the following order:
creates a new instance of the Application class that has been supplied.
The init() method is called.
The start(javafx.stage.Stage) method is invoked.
Conclusion
In this article, we have extensively discussed the introduction to JavaFX Shearing, the constructor of JavaFX Shearing, the properties of JavaFX Shearing, and examples of JavaFX Shearing.